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It's once you put moving parts in a console that the risk of breaking rises. And it rises exponentially with each extra moving part.

It began with the playstation. Where most that died, died because the cd mechanism failed. Accellerated with the dreamcast (which had a quite bad failure rate after a few years due to motor/laser assembly/hard drive failure). The 360 takes the cake though. My brothers one has been away 5 times since he got it for repairs.

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