catscratch

High Rollers
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catscratch last won the day on April 12 2012

catscratch had the most liked content!

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About catscratch

  • Rank
    High Roller

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  • Gender
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Converted

  • Interests
    Like a rat in a maze, minus the cheese.
  • Occupation
    Where's my cheese?
  • Headphones
    Stax SR-007, SR-003/001, Koss ESP950, Taket Fuglyphones, AKG K1000, K340, Sennheiser HD600, HD650, countless IEMs of all descriptions
  • Headphone Amps
    Headamp Blue Hawaii; Stax SRM-717, SRM-313; lots of scrap metal that used to be amps (and some that were only pretending)
  • Sources
    Resolution Audio Opus 21; Neko D100 Mk2; Rega Planet 2000; DAPs and PCDPs in various stages of disrepair

Recent Profile Visitors

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  1. Honestly, at $4k you'd better be bloody happy with your purchase and if you're not, then you don't need to apologize for not liking them. Also, while Tyll's measurements are a great data point and an invaluable resource they don't completely summarize how something sounds, and dismissing something based on those measurements only (and the RS1 doesn't measure that terribly) is a mistake. You like what you like and there's nothing wrong with that.
  2. The Stax amp thing really pisses me off. This is the sort of shit that can kill a business. You have an anti-consumer practice (their pricing structure in this case), and when customers find ways to get around it, you restrict them more with another, even more anti-consumer practice. What's the end result of this going to be if not less sales? I'm more hesitant now to buy Stax amps. Remind me why this is a good thing for your business again? How do we get it through to them that they need to 1) knock it off and 2) equalize pricing all around?
  3. Got somewhere between 6" and a foot. Shoveled for 6 and a half hours because I'm small and weak. But we can use the driveway now. Did I mention that I just love shoveling snow for hours? Somebody kill me it's my favorite! Guess I probably should have fixed the snowblower. Hindsight and all that.
  4. Signed up but haven't heard anything from them yet. Cautiously optimistic about Quake - they've put together about as good a team as they can at this point in terms of who knows what Quake actually is, but I don't know if the market will support a real old-school shooter with no skill compression or concessions to modernity, or how much they'll water the game down to make it more accessible. Recent Quake-style games have failed (Reflex, Warsow) and frankly I'm surprised they managed to put together enough of a business case to the suits to risk a Quake-style game right now. Maybe the suits thought that if they threw in some moba elements the success of Overwatch will carry them through, but ask anybody that has ever tried to compete with Blizzard about how well that went for them. Though an alternative theory is that Syncerror used an old CPM CTF mod that had classes for inspiration rather than drawing from Overwatch. At the end of the day, if the game has proper Quake movement, solid netcode, and matchmaking I'll probably be happy. We'll see.
  5. Driving back one night I heard these guys on NPR. Grabbed me so hard I didn't want to leave the car. Post-Rock? Rock-Jazz? Who knows. Fairly simple, but oh so right.
  6. Yay. But in addition to having a company that actually knows how to run a business, they (meaning Stax) also need to fix the price disparity between US/Japan, and make sure that US stocks are up to date with the latest Japanese releases. Which, I guess, is hard to do when you don't shift the stock you have because of price fixing. I'll be honest, the shitty outdated distribution system has kept me from buying a lot of headphones I otherwise would have very much liked to try. Well, that and the whole not having any money thing.
  7. Of course my snowblower broke within the first 6 feet. Why wouldn't it? I paid good money for it, and now it's out of warranty. As the Donald would say: Smart! At least, 4 hours later, I can leave my house. Got a good workout, too.
  8. Learning mouse aiming can be problematic for people that didn't grow up in the PC shooter era. If you're only going to play casually, then controllers are fine. If you intend to play competitively then you'll have to learn to aim with a mouse eventually, but it is a lot of work. On a controller, ergonomics are fixed and how to aim is more or less obvious. On a KB+M setup the ergonomics are up to you, and there are many different ways to aim, or even hold the mouse, so the situation's way more complicated. I'll echo the advice to use whatever you feel comfortable with, and if you start getting into the game enough to feel like you want to invest actual time into it, then learn to use a mouse. I've posted some resources to that end before, but I can relink stuff like this (not entirely accurate but gets the point across) or this or this. FPS games do take a lot of execution unfortunately, and learning it is not so much a function of age as a matter of effort and time, and not having said time when you're older.
  9. Yup, the ESS phones definitely raised a "hmmm this could be cool" flag for me. And right on about wualta, he was the man. Hope he's ok. But then it's not just the ortho thread, it was HF as a whole. HF's sad evolution is pretty typical for a successful board that doesn't quite manage its transition into success right. The board becomes the place to be, all the techies and kids that want to be cool join up, and sooner or later the old farts look around and say "wait a minute, who are all these people and what are they talking about" and then they leave, helped along by management that values sponsorship over content. When you find a good community, value it while it lasts, because it won't. Bummer about those Sigmas...
  10. Looks like Fang finally crossed the line, and a lot of the negativity surrounding headphone pricing in general has been heaped onto him, and his attempts to defuse the situation only made things worse. Certainly his awkward English didn't help. I almost feel sorry for the guy - almost, since he's undoubtedly guilty of price gouging, but then so is the whole bloody industry. I think the worse step for the industry would be intentionally compromising their less expensive models so that they don't undercut the performance of their higher-end models. I'm sure manufacturers would like a world in which all product niches are stratified and all good-sounding headphones are really expensive (kind of what the German car industry does). If that happens, and price/performance anomalies like the HD600/650 or KSC75 are discontinued, the hobby will truly be dead to a lot of enthusiasts. Quite frankly, it is that scenario that scares me, not the idea that somewhere out there somebody's making underengineered, underperforming $6k headphones. Maybe it's pointless worrying. This market isn't an oligarchy like the car industry and if somebody discontinues outstanding value headphones, somebody else will see an opportunity. Maybe this current Fang thing is just the market normalizing its concept of value. Maybe these headphones will fail, and so will he. But then I look at some of my posts from 2007 warning of exactly this and think "who the fuck is this idiot I don't want to say I told you so... but I did." In other news, I rather like the L700.
  11. Wasn't Warwick audio pushing this tech due to the lower cost? How does that connect with the $5k price of the system, if that's really what it costs? God, this industry is pissing me right the fuck off. I like the style though, very sleek, except for those cables.
  12. There are pros and cons to both. The Mk2.9 has better dynamics and more treble energy but its midrange tonality isn't quite as spot on as the Mk1. But make sure that your amp is up to par, cause if it's not, you'd be better off with something easier to drive.
  13. Let's all sing the Bethesda Christmas Carol: On the first day of Christmas, Bethesda brought to me: 12 Desktop crashes 3 Day 1 patches Huge frame rate issues And lots of DLC.
  14. Thought I'd share if anybody cares. http://aim400kg.com/ This is a neat aim training tool for FPS games, and mouse accuracy in general. There's a bunch of flash exercises for accuracy, reflexes, and speed. To get good use out of it, make sure your windows sensitivity is at least somewhat equivalent to your in-game sensitivity. To do this disable "enhance pointer precision" in windows and any mouse acceleration in game, measure how much you move your mouse on your mouspad to get across your desktop in windows, and across your FOV in game, and make sure the two are the same. You can also calculate it out based on your sensitivity, dpi, and reported FOV in game but mice rarely operate at their stated dpi and games often don't render their FOV correctly so measuring it out is better. Some of these are pretty brutal. Also, I suck.
  15. I was looking at Asseto Corsa. Is that the most accurate game out there right now in terms of physics? I like a more simmy game, might be time to dust off the old racing wheel.