(a) They're both right. Haven't you figured that out yet? There's a reason reverb plugins come with "small hall" and "large hall" settings.
Bathrooms are awesome for recording vocals.
Besides, the comment was in a response to Wink likening me to someone who's never heard high fidelity before.
I wanted to add this picture because I thought it was funny that in response to the query, "See anything you like?", he clicked the 'like' button. To wit: 'Yes.'
Yeah, I think most people on head-case know how to listen. Including me. I have preferences, that's all. It's not like I don't know what it sounds like -- I'm someone who has heard live music, I know what it's supposed to sound like.
It's not fatigue, it's just annoyance -- I don't want to see pixels. I don't care how nice and non-fatiguing the screen is to look at, I don't want to see pixels -- I find it distracting.
Unless a majority of your source material (because of one's taste in music) is inferior, in which case accommodations should be made. And even so, there's always compromises -- does one go for the flattest frequency response, or the least THD? I listen to a lot of "busy" music, so ...what's it called -- intermodulation distortion? ...is pretty important to me.
Well, that's probably an individual thing based on blindness and glasses prescription strength. I am fairly hard of seeing, but my glasses put me right back at 20/20, I think. I'm at about 7 feet from a 42, myself, and that distance is right on the edge.
I think he's referring to the difficulty in finding an adequate amp and source for the headphones, as well as still referring to the "engage" comment. I mostly agree with him. I think people should have to try that hard if they want to, I just don't find myself wanting to.
That said, I really need to hear these again.